@startuml
sprite $chess_board [48x48/16] {
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}


!define FA5_CHESS_BOARD(_alias) ENTITY(rectangle,black,chess_board,_alias,FA5 CHESS_BOARD)
!define FA5_CHESS_BOARD(_alias, _label) ENTITY(rectangle,black,chess_board,_label, _alias,FA5 CHESS_BOARD)
!define FA5_CHESS_BOARD(_alias, _label, _shape) ENTITY(_shape,black,chess_board,_label, _alias,FA5 CHESS_BOARD)
!define FA5_CHESS_BOARD(_alias, _label, _shape, _color) ENTITY(_shape,_color,chess_board,_label, _alias,FA5 CHESS_BOARD)
skinparam folderBackgroundColor<<FA5 CHESS_BOARD>> White
@enduml